Hey, I'm Mitchell, and I'm currently studying at the "Academy of Interactive Entertainment (AIE)".
I'm in my second year studying games programming in the "Bachelor of Games and Virtual Worlds" course.
This is my fifth year in studying games. I have already completed three years of 3D education and four years of programming.
Much More About Me
Below you can browse a few projects that I have developed during my time at AIE.
Currently (May-June 2018) we are studying the OpenGL Shading Language (GLSL) using AIE's boostrap as the base of the engine, us students are programming the rendering capablilites of the engine. In my engine I have included 5 multi-textured models (4 of which are loaded from an obj and an accompanying mtl file), a custom phong lighting shader which lights each model, a particle system shader and a shader that handles the blended floor texture.More info View on Bitbucket